Roger Wilco, the popular tool that lets gamers speak while playing online games, has two vulnerabilities. The first lies in a buffer overflow where a nickname that is longer than 516 bytes can be sent out in a broadcast message that will allow a remote attacker to take control of every client connected to the server. The second problem lies in a partially completely packet being sent to the server that will cause it to freeze.
Roger Wilco, the popular tool that lets gamers speak while playing online games, has two vulnerabilities. The first lies in a buffer overflow where a nickname that is longer than 516 bytes can be sent out in a broadcast message that will allow a remote attacker to take control of every client connected to the server. The second problem lies in a partially completely packet being sent to the server that will cause it to freeze.