Half-Life dedicated servers are prone to a input validation error that may be exploited by a malicious remote client. The vulnerability is due to input checking of client-supplied data during requests to join multiplayer games. This could result in a denial of service to users.
Half-Life dedicated servers are prone to a input validation error that may be exploited by a malicious remote client. The vulnerability is due to input checking of client-supplied data during requests to join multiplayer games. This could result in a denial of service to users.