Multiple FUN labs games are affected by remote denial of service vulnerabilities. A remote attacker can cause a game server to stop responding by sending an empty UDP packet. Another vulnerability can allow a remote attacker to send a malformed join packet and crash the server. These issues can be exploited to cause a denial of service condition in the server.
Multiple FUN labs games are affected by remote denial of service vulnerabilities. A remote attacker can cause a game server to stop responding by sending an empty UDP packet. Another vulnerability can allow a remote attacker to send a malformed join packet and crash the server. These issues can be exploited to cause a denial of service condition in the server.