A vulnerability has been reported for zblast, an svgalib-based game. The problem occurs when copying data from a user-supplied environment variable into a static memory buffer. By storing excessive data within the variable, it may be possible for an attacker to corrupt process memory, ultimately resulting in the execution of arbitrary code.
A vulnerability has been reported for zblast, an svgalib-based game. The problem occurs when copying data from a user-supplied environment variable into a static memory buffer. By storing excessive data within the variable, it may be possible for an attacker to corrupt process memory, ultimately resulting in the execution of arbitrary code.