It has been reported that Battlefield 1942 does not properly check input sent to the administration port of a game server. By sending a string of excessive length, a remote attacker could crash the server, resulting in a denial of service. A manual restart of the server process would be required to resume normal service. It is possible that this issue may be exploitable to execute arbitrary code, though this has not been confirmed.
It has been reported that Battlefield 1942 does not properly check input sent to the administration port of a game server. By sending a string of excessive length, a remote attacker could crash the server, resulting in a denial of service. A manual restart of the server process would be required to resume normal service. It is possible that this issue may be exploitable to execute arbitrary code, though this has not been confirmed.