It is possible to use an game server based on the Unreal Engine as an amplifyer in a flooding attack, by transmiting multiple UDP packets with a spoofed victim IP address. The server will make repeated attempts to initiate a connection with the specified address, consuming network resources.
It is possible to use an game server based on the Unreal Engine as an amplifyer in a flooding attack, by transmiting multiple UDP packets with a spoofed victim IP address. The server will make repeated attempts to initiate a connection with the specified address, consuming network resources.