A vulnerability has been reported for games using some versions of the Unreal Engine. The Unreal Engine has a facility to provide networked gaming to its users. This vulnerability exists due to the way the Engine handles some specially crafted packets. A malformed packet sent by a malicious client can result in the consumption of all available memory. This will result in a denial of service condition. There are currently no fixes available.
A vulnerability has been reported for games using some versions of the Unreal Engine. The Unreal Engine has a facility to provide networked gaming to its users. This vulnerability exists due to the way the Engine handles some specially crafted packets. A malformed packet sent by a malicious client can result in the consumption of all available memory. This will result in a denial of service condition. There are currently no fixes available.